![]() The location is circled in red in the map above.Įxplore the Sewers as much as you want. Your goal for the Sewers is to level up your characters as much as possible and make it down to Level 2 where you’ll find the name of the Mad God, “Tarjan”, scribbled on the wall. Explore the area and then head down the stairs to the north. You’ll also want to cast Kiel’s Magic Compass so you know which way you’re facing. ![]() Use a spell to illuminate the area or use a Torch or Lamp. You’ll be taken to the wine cellar below. Enter the Tavern and choose to drink a Wine. Wine Cellar & Sewersįrom the Adventurer’s Guild go south to the wall, east twice and south to the Samurai Statue. Make sure you have some torches because we’ll be delving into the dungeons in a moment. You should have some money by now so go to Garthe’s Shoppe and buy all the best weapons and armor that your characters can use. You’ll get a permanent boost to one main stat, up to a maximum of 18, and also an increase to HP and other relevant stats depending on the class. During the day make your way to the Review Board, one street further west from the Adventurer’s Guild, where you can level up your characters. Once you level up you’ll see a yellow arrow by the party members name. Only the first 4 members can attack, and be hit, in melee combat. You may want to advance your party until you can engage in melee combat. Others will be further away and can only be hit by long range spells or arrows. Take note of how far away enemies are when you encounter them. They’ll join on the front lines, taking up the number one position. If you have the 7th slot open you can accept them to your team. Occasionally monsters will want to join your party. Moving in and out of two houses will give you the best chance of finding enemies quickly. Every time you enter there’s a chance to meet a wandering enemy. The quickest way to level up is to find 2 houses opposite each other. Choose to fight them if you think you can win the battle. As you wander around you’ll find roaming enemies. A Temple is to the south where you can heal your party and revive them if necessary. Garthe’s Shoppe is just to the north where you can buy weapons and equipment. You begin in the Adventurer’s Guild on the eastern side of Skara Brae. Once they have a few levels you’ll be able to move them over to the Sorcerer or Wizard class. You’ll only have the option of creating a Conjurer or Magician at the start of the game. Luck is good for Rogues and may help them survive if they set off a trap.įighters will do well in the beginning stages of the game but for late game you’ll want at least 2 and probably 3 magic users. Intelligence gives magic users bonus spell points, Strength gives fighters extra damage in combat, dexterity gives fighters bonus armor protection and Constitution gives everyone extra health points when they level up. A full party consists of 7 members but you might want to leave one slot free for wandering monsters who may want to join your party or for conjured characters.Īttribute stats over 14 give bonuses depending on the attribute and class. Character CreationĪt the Adventurer’s Guild you’ll have the option of creating a new party. You can turn off these features and play just as the original game intended with the Legacy Mode. The XP requirements have been reduced by half in the remastered version and a map is automatically generated as you walk the streets and dungeons. The remastered version remains faithful to the original with a better UI, great music and much improved graphics. You create your own party of heroes and send them out to adventure through all three installments of this great trilogy. It’s a classis RPG and one of the godfathers of the genre. The Bard’s Tale: Tales of the Unknown is the first part of The Bard’s Tale Trilogy which was remastered by inXile Entertainment in 2018.
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